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Tower Noire cover art

Tower Noire

Released

  • Web browser
  • Linux
  • PC (Microsoft Windows)
  • Mac

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About

Tower Noire is a small coffeebreak roguelike inspired by Cave Noire, Little Nemo, and Powder, created for 7DRL 2018 in PICO-8. I ended up reusing old, long-abandoned assets and concepts to be able to complete something in 7 days. Gameplay Tips: * The goal is to get to the 25th floor and defeat an enemy there, so plan accordingly. * Your starting equipment will very quickly need to be upgraded. * Passive effects for weapons may be more useful than additional strength. * Some passives affect positioning and can help you from getting cornered. * Get a sense for the room before running straight in. Some enemies can kill you pretty easily in 1x1 hallways. * Explore the room carefully for easy enemies that drop edible items and items scattered around. * Falling down a hole will damage you and also let the enemies take a turn. On harder floors this can do a lot of damage. * Move slowly.

Developer
Cow, Sheldon Ketterer
Publisher
Cow, Sheldon Ketterer
Genres
Role-playing (RPG), Turn-based strategy (TBS), Indie
Modes
Single player
Perspective
Bird view / Isometric

Release dates

Release dates by platform
PlatformRelease
Linux
Mac
PC (Microsoft Windows)
Web browser

Screenshots

  • Tower Noire screenshot 1
  • Tower Noire screenshot 2
  • Tower Noire screenshot 3

Game data and images from IGDB. Names and artwork belong to their respective owners.