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Turbo OutRun cover art

Turbo OutRun

Released

  • Arcade
  • Commodore C64/128/MAX
  • ZX Spectrum
  • Sega Mega Drive/Genesis
  • Atari ST/STE
  • DOS
  • FM Towns
  • Amiga
  • Amstrad CPC

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About

The sequel to OutRun features similar basic gameplay to the original, with the action viewed from behind the car, and the challenge being to complete each stage within the time limit. Contact can cause the car to spin, slow down or even flip; in each case you will lose time. There are 16 stages set across the US, gradually moving from east to west, all depicted differently visually. After every 4 levels, you go into a shop screen, with a choice of upgrades. As the title implies, you now have a turbo booster installed, which speeds up the car, although over-use can cause the engine to overheat, and it is not recharged until each shop section. You have 5 continues, and failure to complete the course within the time limit costs you one.

Developer
Sega AM2
Publisher
U.S. Gold, Sega Enterprises, Ltd., Sega of America, Kixx
Genres
Racing, Arcade
Themes
Action
Modes
Single player
Perspective
Third person
IGDB rating
58 / 100 (15 ratings)

Release dates

Release dates by platform
PlatformRelease
Amiga
Amstrad CPC
Arcade
Atari ST/STE
Commodore C64/128/MAX · Europe · North America
DOS
FM Towns
Sega Mega Drive/Genesis · Japan · Europe
ZX Spectrum

Screenshots

  • Turbo OutRun screenshot 1
  • Turbo OutRun screenshot 2
  • Turbo OutRun screenshot 3

Game data and images from IGDB. Names and artwork belong to their respective owners.