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Hunchback II: Quasimodo's Revenge cover art

Hunchback II: Quasimodo's Revenge

Released

  • Commodore C64/128/MAX
  • ZX Spectrum
  • Amstrad CPC

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About

On the first six screens Quasimodo must collect bonus bells to reach the following screen. On the first, a simple platform arrangement, the bells are set into the floor and walking over them will collect them. Each level of the platform screen is connected by the bell ropes at either end which go up and down. Hazards include arrows and fireballs which must be ducked or jumped, while on subsequent screens there are bats, birds and axes. On the seventh screen, which is inside the castle belfry, the working mechanisms of the clock threaten him. On completing the seventh screen, the game returns to screen one with an increased level of difficulty.

Developer
Ocean Software
Publisher
Ocean Software
Genres
Platform
Themes
Action, Fantasy
Modes
Single player
Perspective
Side view

Release dates

Release dates by platform
PlatformRelease
Amstrad CPC
Commodore C64/128/MAX
ZX Spectrum

Screenshots

  • Hunchback II: Quasimodo's Revenge screenshot 1
  • Hunchback II: Quasimodo's Revenge screenshot 2
  • Hunchback II: Quasimodo's Revenge screenshot 3
  • Hunchback II: Quasimodo's Revenge screenshot 4

Game data and images from IGDB. Names and artwork belong to their respective owners.