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Hang-On cover art

Hang-On

Released

  • Arcade

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About

Hang-On is an arcade game designed by Yu Suzuki and released by Sega in 1985. In the game, the player controls a motorcycle against time and other computer-controlled bikes. It was one of the first arcade games to use 16-bit graphics and Sega's "Super Scaler" technology that allowed pseudo-3D sprite-scaling at high frame rates. It also introduced a motion-controlled arcade cabinet, where the player's body movement on a large motorbike-shaped cabinet corresponds with the player character's movements on screen, inspiring arcade games that followed and anticipating the modern motion control trend.

Developer
Sega Enterprises, Ltd.
Publisher
Sega Enterprises, Ltd.
Genres
Racing, Sport
Themes
Action
Modes
Single player
Perspective
Third person
IGDB rating
68 / 100 (22 ratings)
Also known as
Hang On

Release dates

Release dates by platform
PlatformRelease
Arcade

Screenshots

  • Hang-On screenshot 1
  • Hang-On screenshot 2
  • Hang-On screenshot 3
  • Hang-On screenshot 4

Game data and images from IGDB. Names and artwork belong to their respective owners.