
About
SNK vs. Capcom: SVC Chaos primarily utilizes the command system of The King of Fighters series, incorporating light/strong kicks, punches, cancels and charging attacks. Unlike its predecessor, Capcom vs. SNK 2, this game lacks both air guards and a "groove system", instead focusing on quicker gameplay. Characters are provided with a basic 3-level bar system for executing super-special attacks with basic filling options attributed to strikes and damage. Additionally, the sprites from the various series received new models and some special effects were changed in the command lists (for example, the player cannot increase the damage of the Zujou Sashi used by Choi Bounge by tapping the buttons anymore).
- Developer
- SNK Playmore
- Publisher
- Mega Enterprise, Ignition Entertainment, SNK Playmore
- Genres
- Fighting
- Themes
- Action
- Modes
- Single player, Multiplayer
- Perspective
- Side view
- Age ratings
- PEGI 12, ESRB T
- IGDB rating
- 69 / 100 (21 ratings)
- Also known as
- SVC, Esu Enu Kei Bāsasu Kapukon Esbuishī Kaosu, SVC Chaos: SNK vs Capcom
Release dates
| Platform | Release |
|---|---|
| Arcade | |
| Neo Geo AES | |
| PlayStation 2 | · Japan · Europe |
| Xbox | · Japan · North America · Europe · Australia |
Screenshots
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Game data and images from IGDB. Names and artwork belong to their respective owners.












